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In addition to geometry, viewports can display other views such as Track View and Schematic View, which display the structure of the scene and the animation. Viewports can be extended to display other tools such as the MAXScript Listener and the Asset Browser. For interactive rendering, the viewport can display the ActiveShade window. General Viewport Concepts 39 40 Home Grid: Views Based on the World Coordinate Axes Active Viewport One viewport, marked with a highlighted border, is always active.

Shape view. Use viewport right-click menu. Automatically aligns view to the extents of a None selected shape and its local XY axes. See also Viewport Layout Camera Viewport Controls Spotlight Parameters Precision and Drawing Aids Track View 46 Setting Viewport Layout Controlling Viewport Rendering 47 Default Keyboard Shortcuts Comments Controlling Viewport Rendering Box display, wireframe display, and smooth shading You can choose from multiple options to display your scene. You can display objects as simple boxes, or render them with smooth shading and texture mapping.

Pressing Decrease Rotation Sensitivity (no default key) decreases them. You can press either of these shortcuts repeatedly, to increase the effect. They are useful for adjusting movement to the scale of the scene. They are saved with the MAX file. Lock Horizontal Rotation—Pressing Lock Horizontal Rotation (no default key) locks the horizontal axis, so the camera or viewpoint tilts only vertically. Lock Vertical Rotation—Pressing Lock Vertical Rotation (SPACE) locks the vertical axis, so the camera or viewpoint tilts only horizontally.

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